Thursday, October 21, 2010

Last class I began modeling my Gilded Sentry character using cylinders, the same way I did the Orge. I struggled with aligning the arm to be joined to the arm hole of the torso because I couldn't decide if I wanted to do it in the "t-stance" or not.

Today in class, I finally completed my first walk cycle. I figured out the issue I was having with the joints (with Blyth's help) and corrected the remaining weighting issues. I added a floor, light with shadows, and a target camera to spin around the creature as it walked. Online tutorials we essential to my completion of the walk cycle.

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